Commit bdeef7a1 by alsunj

Fix multiple netcodeconfigs

parent 81cb57be
%YAML 1.1
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--- !u!114 &11400000
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m_ObjectHideFlags: 0
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m_PrefabInstance: {fileID: 0}
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m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
m_Name: DefaultVolumeProfile
m_EditorClassIdentifier:
components: []
fileFormatVersion: 2
guid: cd69de227738309429193c9089949c16
guid: ebc6411791715df47bb80a005a0a8aa0
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
......
......@@ -12,7 +12,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: abd30ee0214cf6a45b2d76765a4615b1, type: 3}
m_Name: NetCodeConfig
m_EditorClassIdentifier:
IsGlobalConfig: 0
IsGlobalConfig: 1
EnableClientServerBootstrap: 1
ClientServerTickRate:
SimulationTickRate: 60
......
fileFormatVersion: 2
guid: edda5bd0f33a95e4a98f780e0e3ae9e8
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
fileFormatVersion: 2
guid: bda2f1b023323c34c8b930f637e07a0e
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000
userData:
assetBundleName:
assetBundleVariant:
......@@ -157,7 +157,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
NpcTargetRadius: 15
AttackCooldownTime: 2
NetCodeConfig: {fileID: 11400000, guid: cd69de227738309429193c9089949c16, type: 2}
NetCodeConfig: {fileID: 11400000, guid: edda5bd0f33a95e4a98f780e0e3ae9e8, type: 2}
--- !u!114 &-274669407858188047
MonoBehaviour:
m_ObjectHideFlags: 0
......
......@@ -104,7 +104,7 @@ MonoBehaviour:
AttackCooldownTime: 2
FirePointOffset: {x: 0, y: 1.5, z: 0}
AttackPrefab: {fileID: 357967689053387235, guid: 19127a4c1ac11844db4373b9e147918b, type: 3}
NetCodeConfig: {fileID: 11400000, guid: cd69de227738309429193c9089949c16, type: 2}
NetCodeConfig: {fileID: 11400000, guid: edda5bd0f33a95e4a98f780e0e3ae9e8, type: 2}
--- !u!114 &7330549200574829686
MonoBehaviour:
m_ObjectHideFlags: 0
......
......@@ -24,14 +24,14 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5471986911704856561}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 7442153552013198971}
m_Father: {fileID: 1371888953562352644}
m_LocalEulerAnglesHint: {x: 0, y: 180, z: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &5874026590232167095
GameObject:
m_ObjectHideFlags: 0
......
......@@ -58,7 +58,7 @@ GraphicsSettings:
m_FogKeepExp2: 1
m_AlbedoSwatchInfos: []
m_RenderPipelineGlobalSettingsMap:
UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: 18dc0cd2c080841dea60987a38ce93fa, type: 2}
UnityEngine.Rendering.Universal.UniversalRenderPipeline: {fileID: 11400000, guid: bda2f1b023323c34c8b930f637e07a0e, type: 2}
m_LightsUseLinearIntensity: 1
m_LightsUseColorTemperature: 1
m_LogWhenShaderIsCompiled: 0
......
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