Commit f3e0b933 by alsunj

Merge branch 'feat/new-input-system' into 'main'

Feat/new input system

See merge request alsunj/loputoo!3
parents f535a480 665dc919
......@@ -15,10 +15,10 @@ public class PlayerAnimator : NetworkBehaviour
private void Update()
{
if (!IsOwner)
{
return;
}
// if (!IsOwner)
// {
// return;
// }
_animator.SetBool(IS_WALKING, _playerController.IsWalking());
}
......
using System;
using Unity.Netcode;
using Unity.VisualScripting;
using UnityEngine;
using UnityEngine.InputSystem;
using UnityEngine.Serialization;
public class PlayerController : NetworkBehaviour
{
[SerializeField] private PlayerInteractionSettings _playerInteractionSettings;
[SerializeField] private float _speed = 2f;
[SerializeField] private PlayerInteractionSettings playerInteractionSettings;
[SerializeField] private float speed = 2f;
[SerializeField] private InputReader _inputReader;
private Rigidbody _rb;
[SerializeField] private Camera _camera;
private Camera _camera;
public Vector3 offset = new Vector3(0, 7.4f, -6.4f);
public Vector3 eulerAngles = new Vector3(40.45f, 0, 0);
private bool _isWalking;
//camera public Vector3 eulerAngles = new Vector3(40.45f, 0, 0);
private Vector2 _movementInput;
public float fov = 60;
void Start()
public bool enableSprint = true;
public bool unlimitedSprint = false;
public float sprintSpeed = 7f;
public float sprintDuration = 5f;
public float sprintCooldown = .5f;
public float sprintFOV = 80f;
public float sprintFOVStepTime = 10f;
public float zoomStepTime = 5f;
public bool playerCanMove = true;
public float walkSpeed = 5f;
public bool _isWalking = false;
public float maxVelocityChange = 10f;
// Internal Variables
private bool _isSprinting = false;
private float _sprintRemaining;
private bool _isSprintCooldown = false;
private float _sprintCooldownReset;
// Internal Variables
private Vector3 _jointOriginalPos;
private float _timer = 0;
private float _walkingSoundTimer = 0;
private bool _isWalkingSoundCooldown = false;
private float _sprintingSoundTimer = 0;
private bool _isSprintingSoundCooldown = false;
private void OnEnable()
{
_camera = GetComponentInChildren<Camera>();
_rb = GetComponent<Rigidbody>();
if (_inputReader != null)
{
_inputReader.MoveEvent += OnMove;
_inputReader.InteractEvent += OnInteract;
_inputReader.SprintEvent += OnSprint;
}
}
void Update()
private void OnDisable()
{
// if (!IsOwner)
// {
// return;
// }
if (Input.GetKeyDown(KeyCode.E))
if (_inputReader != null)
{
CheckForInteractableCollision();
_inputReader.MoveEvent -= OnMove;
_inputReader.InteractEvent -= OnInteract;
_inputReader.SprintEvent -= OnSprint;
}
}
private void Start()
{
_camera = GetComponentInChildren<Camera>();
_inputReader.InitializeInput();
_rb = GetComponent<Rigidbody>();
_rb.isKinematic = false; // Ensure isKinematic is false
}
UpdateMovement();
private void OnSprint(bool state)
{
_isSprinting = state;
}
private void UpdateMovement()
private void OnMove(Vector2 movement)
{
float moveHorizontal = Input.GetAxis("Horizontal");
float moveVertical = Input.GetAxis("Vertical");
Vector3 movement = new Vector3(moveHorizontal, 0.0f, moveVertical).normalized * _speed * Time.fixedDeltaTime;
if (movement != Vector3.zero)
_movementInput = movement;
}
private void Update()
{
if (enableSprint)
{
_rb.MovePosition(transform.position + movement);
Debug.Log(movement);
Quaternion targetRotation = Quaternion.LookRotation(movement);
transform.rotation = Quaternion.Slerp(transform.rotation, targetRotation, _speed);
_camera.transform.rotation = Quaternion.Slerp(_camera.transform.rotation,
targetRotation * Quaternion.Euler(eulerAngles), _speed);
_isWalking = true;
if (_isSprinting && !_isSprintCooldown)
{
if (_isSprintingSoundCooldown)
{
// if flash is on cooldown, increase the timer
_sprintingSoundTimer += Time.deltaTime;
// if the timer is greater than the cooldown, refresh the cooldown boolean and reset the timer
if (_sprintingSoundTimer >= 0.3f)
{
_isSprintingSoundCooldown = false;
_sprintingSoundTimer = 0f;
}
}
if (!_isSprintingSoundCooldown)
{
_isSprintingSoundCooldown = true;
}
_camera.fieldOfView = Mathf.Lerp(_camera.fieldOfView, sprintFOV,
sprintFOVStepTime * Time.deltaTime);
// Drain sprint remaining while sprinting
if (!unlimitedSprint)
{
_sprintRemaining -= 1 * Time.deltaTime;
if (_sprintRemaining <= 0)
{
_isSprinting = false;
_isSprintCooldown = true;
}
}
}
else
{
// Regain sprint while not sprinting
_sprintRemaining = Mathf.Clamp(_sprintRemaining += 1 * Time.deltaTime, 0, sprintDuration);
_camera.fieldOfView = Mathf.Lerp(_camera.fieldOfView, fov, zoomStepTime * Time.deltaTime);
}
// Handles sprint cooldown
// When sprint remaining == 0 stops sprint ability until hitting cooldown
if (_isSprintCooldown)
{
sprintCooldown -= 1 * Time.deltaTime;
if (sprintCooldown <= 0)
{
_isSprintCooldown = false;
}
}
else
{
sprintCooldown = _sprintCooldownReset;
}
}
else
}
private void FixedUpdate()
{
#region Movement
if (playerCanMove)
{
_isWalking = false;
// Use the input from _movementInput to determine movement
Vector3 targetVelocity = new Vector3(_movementInput.x, 0, _movementInput.y);
// Checks if player is walking and is grounded
if (targetVelocity.x != 0 || targetVelocity.z != 0)
{
_isWalking = true;
if (_isWalkingSoundCooldown)
{
// if flash is on cooldown, increase the timer
_walkingSoundTimer += Time.fixedDeltaTime;
// if the timer is greater than the cooldown, refresh the cooldown boolean and reset the timer
if (_walkingSoundTimer >= 0.5f)
{
_isWalkingSoundCooldown = false;
_walkingSoundTimer = 0f;
}
}
if (!_isWalkingSoundCooldown)
{
_isWalkingSoundCooldown = true;
}
}
else
{
_isWalking = false;
}
// All movement calculations while sprint is active
if (enableSprint && _isSprinting && _sprintRemaining > 0f && !_isSprintCooldown)
{
targetVelocity = transform.TransformDirection(targetVelocity) * sprintSpeed;
Vector3 velocity = _rb.linearVelocity;
Vector3 velocityChange = (targetVelocity - velocity);
velocityChange.x = Mathf.Clamp(velocityChange.x, -maxVelocityChange, maxVelocityChange);
velocityChange.z = Mathf.Clamp(velocityChange.z, -maxVelocityChange, maxVelocityChange);
velocityChange.y = 0;
if (velocityChange.x != 0 || velocityChange.z != 0)
{
_isSprinting = true;
}
_rb.AddForce(velocityChange, ForceMode.VelocityChange);
}
// All movement calculations while walking
else
{
_isSprinting = false;
targetVelocity = transform.TransformDirection(targetVelocity) * walkSpeed;
Vector3 velocity = _rb.linearVelocity;
Vector3 velocityChange = (targetVelocity - velocity);
velocityChange.x = Mathf.Clamp(velocityChange.x, -maxVelocityChange, maxVelocityChange);
velocityChange.z = Mathf.Clamp(velocityChange.z, -maxVelocityChange, maxVelocityChange);
velocityChange.y = 0;
_rb.AddForce(velocityChange, ForceMode.VelocityChange);
}
if (targetVelocity != Vector3.zero)
{
Quaternion targetRotation = Quaternion.LookRotation(targetVelocity);
transform.rotation = Quaternion.Slerp(transform.rotation, targetRotation, speed * Time.fixedDeltaTime);
}
}
UpdateCamera();
UpdateMovementBooleans();
#endregion
}
private void OnInteract()
{
Debug.Log("Interact");
CheckForInteractableCollision();
}
private void UpdateCamera()
{
_camera.transform.position = gameObject.transform.position + offset;
_camera.transform.localPosition = offset;
_camera.transform.localRotation = Quaternion.Euler(40.45f, 0, 0);
}
private void CheckForInteractableCollision()
{
Collider[] hitColliders = Physics.OverlapSphere(transform.position,
_playerInteractionSettings.interactableRadius,
_playerInteractionSettings.interactableLayer);
playerInteractionSettings.interactableRadius,
playerInteractionSettings.interactableLayer);
foreach (var hitCollider in hitColliders)
{
switch (hitCollider.GetComponent<IInteractable>())
......
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guid: 0343730f57b4d2a48895245cfc7f63b1
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
using System;
using UnityEngine;
public interface IInputHandler
{
event Action<Vector2> MoveEvent;
event Action<Vector2> LookEvent;
event Action InteractEvent;
event Action JumpEvent;
event Action<bool> SprintEvent;
event Action<bool> CrouchEvent;
event Action AttackEvent;
void SimulateMove(Vector2 movement);
void SimulateInteract();
void SimulateSprint(bool isSprinting);
}
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m_Script: {fileID: 11500000, guid: 38046858527cd1b4fa2edbe312d75842, type: 3}
m_Name: InputReader
m_EditorClassIdentifier:
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using System;
using UnityEngine;
using UnityEngine.InputSystem;
[CreateAssetMenu(fileName = "InputReader", menuName = "Scriptable Objects/InputReader")]
public class InputReader : ScriptableObject, InputSystem_Actions.IPlayerActions, IInputHandler
{
private InputSystem_Actions inputActions;
public event Action<Vector2> MoveEvent;
public event Action<Vector2> LookEvent;
public event Action InteractEvent;
public event Action JumpEvent;
public event Action<bool> SprintEvent;
public event Action<bool> CrouchEvent;
public event Action AttackEvent;
public void InitializeInput()
{
if (inputActions == null)
{
inputActions = new InputSystem_Actions();
inputActions.Player.SetCallbacks(this);
}
inputActions.Enable();
}
private void OnDisable()
{
if (inputActions != null)
{
inputActions.Disable();
inputActions.Player.RemoveCallbacks(this);
inputActions.Dispose();
}
}
public void OnMove(InputAction.CallbackContext context)
{
if (context.performed)
{
MoveEvent?.Invoke(context.ReadValue<Vector2>());
}
else
{
MoveEvent?.Invoke(Vector2.zero);
}
}
public void OnLook(InputAction.CallbackContext context)
{
if (context.performed)
{
LookEvent?.Invoke(context.ReadValue<Vector2>());
}
else
{
LookEvent?.Invoke(new Vector2(0, 0));
}
}
public void OnAttack(InputAction.CallbackContext context)
{
if (context.performed)
{
AttackEvent?.Invoke();
}
}
public void OnInteract(InputAction.CallbackContext context)
{
if (context.performed)
{
InteractEvent?.Invoke();
}
}
public void OnCrouch(InputAction.CallbackContext context)
{
if (context.performed)
{
CrouchEvent?.Invoke(true);
}
else
{
CrouchEvent?.Invoke(false);
}
}
public void OnJump(InputAction.CallbackContext context)
{
if (context.performed)
{
JumpEvent?.Invoke();
}
}
public void OnSprint(InputAction.CallbackContext context)
{
if (context.performed)
{
SprintEvent?.Invoke(true);
}
else
{
SprintEvent?.Invoke(false);
}
}
public void SimulateMove(Vector2 movement)
{
throw new NotImplementedException();
}
public void SimulateInteract()
{
throw new NotImplementedException();
}
public void SimulateSprint(bool isSprinting)
{
throw new NotImplementedException();
}
}
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//------------------------------------------------------------------------------
// <auto-generated>
// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
// version 1.11.2
// from Assets/_Game/Input/InputSystem_Actions.inputactions
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Utilities;
public partial class @InputSystem_Actions: IInputActionCollection2, IDisposable
{
public InputActionAsset asset { get; }
public @InputSystem_Actions()
{
asset = InputActionAsset.FromJson(@"{
""name"": ""InputSystem_Actions"",
""maps"": [
{
""name"": ""Player"",
""id"": ""df70fa95-8a34-4494-b137-73ab6b9c7d37"",
""actions"": [
{
""name"": ""Move"",
""type"": ""Value"",
""id"": ""351f2ccd-1f9f-44bf-9bec-d62ac5c5f408"",
""expectedControlType"": ""Vector2"",
""processors"": """",
""interactions"": """",
""initialStateCheck"": true
},
{
""name"": ""Look"",
""type"": ""Value"",
""id"": ""6b444451-8a00-4d00-a97e-f47457f736a8"",
""expectedControlType"": ""Vector2"",
""processors"": """",
""interactions"": """",
""initialStateCheck"": true
},
{
""name"": ""Attack"",
""type"": ""Button"",
""id"": ""6c2ab1b8-8984-453a-af3d-a3c78ae1679a"",
""expectedControlType"": """",
""processors"": """",
""interactions"": """",
""initialStateCheck"": false
},
{
""name"": ""Interact"",
""type"": ""Button"",
""id"": ""852140f2-7766-474d-8707-702459ba45f3"",
""expectedControlType"": """",
""processors"": """",
""interactions"": ""Hold"",
""initialStateCheck"": false
},
{
""name"": ""Crouch"",
""type"": ""Button"",
""id"": ""27c5f898-bc57-4ee1-8800-db469aca5fe3"",
""expectedControlType"": """",
""processors"": """",
""interactions"": """",
""initialStateCheck"": false
},
{
""name"": ""Jump"",
""type"": ""Button"",
""id"": ""f1ba0d36-48eb-4cd5-b651-1c94a6531f70"",
""expectedControlType"": """",
""processors"": """",
""interactions"": """",
""initialStateCheck"": false
},
{
""name"": ""Sprint"",
""type"": ""Button"",
""id"": ""641cd816-40e6-41b4-8c3d-04687c349290"",
""expectedControlType"": """",
""processors"": """",
""interactions"": """",
""initialStateCheck"": false
}
],
""bindings"": [
{
""name"": """",
""id"": ""978bfe49-cc26-4a3d-ab7b-7d7a29327403"",
""path"": ""<Gamepad>/leftStick"",
""interactions"": """",
""processors"": """",
""groups"": "";Gamepad"",
""action"": ""Move"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": ""WASD"",
""id"": ""00ca640b-d935-4593-8157-c05846ea39b3"",
""path"": ""Dpad"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""Move"",
""isComposite"": true,
""isPartOfComposite"": false
},
{
""name"": ""up"",
""id"": ""e2062cb9-1b15-46a2-838c-2f8d72a0bdd9"",
""path"": ""<Keyboard>/w"",
""interactions"": """",
""processors"": """",
""groups"": "";Keyboard&Mouse"",
""action"": ""Move"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""up"",
""id"": ""8180e8bd-4097-4f4e-ab88-4523101a6ce9"",
""path"": ""<Keyboard>/upArrow"",
""interactions"": """",
""processors"": """",
""groups"": "";Keyboard&Mouse"",
""action"": ""Move"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""down"",
""id"": ""320bffee-a40b-4347-ac70-c210eb8bc73a"",
""path"": ""<Keyboard>/s"",
""interactions"": """",
""processors"": """",
""groups"": "";Keyboard&Mouse"",
""action"": ""Move"",
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""isPartOfComposite"": true
},
{
""name"": ""down"",
""id"": ""1c5327b5-f71c-4f60-99c7-4e737386f1d1"",
""path"": ""<Keyboard>/downArrow"",
""interactions"": """",
""processors"": """",
""groups"": "";Keyboard&Mouse"",
""action"": ""Move"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""left"",
""id"": ""d2581a9b-1d11-4566-b27d-b92aff5fabbc"",
""path"": ""<Keyboard>/a"",
""interactions"": """",
""processors"": """",
""groups"": "";Keyboard&Mouse"",
""action"": ""Move"",
""isComposite"": false,
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},
{
""name"": ""left"",
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""path"": ""<Keyboard>/leftArrow"",
""interactions"": """",
""processors"": """",
""groups"": "";Keyboard&Mouse"",
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""isPartOfComposite"": true
},
{
""name"": ""right"",
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""path"": ""<Keyboard>/d"",
""interactions"": """",
""processors"": """",
""groups"": "";Keyboard&Mouse"",
""action"": ""Move"",
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""isPartOfComposite"": true
},
{
""name"": ""right"",
""id"": ""77bff152-3580-4b21-b6de-dcd0c7e41164"",
""path"": ""<Keyboard>/rightArrow"",
""interactions"": """",
""processors"": """",
""groups"": "";Keyboard&Mouse"",
""action"": ""Move"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": """",
""id"": ""1635d3fe-58b6-4ba9-a4e2-f4b964f6b5c8"",
""path"": ""<XRController>/{Primary2DAxis}"",
""interactions"": """",
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""groups"": ""XR"",
""action"": ""Move"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""3ea4d645-4504-4529-b061-ab81934c3752"",
""path"": ""<Joystick>/stick"",
""interactions"": """",
""processors"": """",
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""action"": ""Move"",
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},
{
""name"": """",
""id"": ""c1f7a91b-d0fd-4a62-997e-7fb9b69bf235"",
""path"": ""<Gamepad>/rightStick"",
""interactions"": """",
""processors"": """",
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""action"": ""Look"",
""isComposite"": false,
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},
{
""name"": """",
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},
{
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{
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},
{
""name"": """",
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""path"": ""<Mouse>/leftButton"",
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},
{
""name"": """",
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""path"": ""<Touchscreen>/primaryTouch/tap"",
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},
{
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},
{
""name"": """",
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""path"": ""<XRController>/{PrimaryAction}"",
""interactions"": """",
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""groups"": ""XR"",
""action"": ""Attack"",
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""isPartOfComposite"": false
},
{
""name"": """",
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""action"": ""Attack"",
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},
{
""name"": """",
""id"": ""f2e9ba44-c423-42a7-ad56-f20975884794"",
""path"": ""<Keyboard>/leftShift"",
""interactions"": """",
""processors"": """",
""groups"": ""Keyboard&Mouse"",
""action"": ""Sprint"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""8cbb2f4b-a784-49cc-8d5e-c010b8c7f4e6"",
""path"": ""<Gamepad>/leftStickPress"",
""interactions"": """",
""processors"": """",
""groups"": ""Gamepad"",
""action"": ""Sprint"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""d8bf24bf-3f2f-4160-a97c-38ec1eb520ba"",
""path"": ""<XRController>/trigger"",
""interactions"": """",
""processors"": """",
""groups"": ""XR"",
""action"": ""Sprint"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""eb40bb66-4559-4dfa-9a2f-820438abb426"",
""path"": ""<Keyboard>/space"",
""interactions"": """",
""processors"": """",
""groups"": ""Keyboard&Mouse"",
""action"": ""Jump"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""daba33a1-ad0c-4742-a909-43ad1cdfbeb6"",
""path"": ""<Gamepad>/buttonSouth"",
""interactions"": """",
""processors"": """",
""groups"": ""Gamepad"",
""action"": ""Jump"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""603f3daf-40bd-4854-8724-93e8017f59e3"",
""path"": ""<XRController>/secondaryButton"",
""interactions"": """",
""processors"": """",
""groups"": ""XR"",
""action"": ""Jump"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""1c04ea5f-b012-41d1-a6f7-02e963b52893"",
""path"": ""<Keyboard>/e"",
""interactions"": """",
""processors"": """",
""groups"": ""Keyboard&Mouse"",
""action"": ""Interact"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""b3f66d0b-7751-423f-908b-a11c5bd95930"",
""path"": ""<Gamepad>/buttonNorth"",
""interactions"": """",
""processors"": """",
""groups"": ""Gamepad"",
""action"": ""Interact"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""4f4649ac-64a8-4a73-af11-b3faef356a4d"",
""path"": ""<Gamepad>/buttonEast"",
""interactions"": """",
""processors"": """",
""groups"": ""Gamepad"",
""action"": ""Crouch"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""36e52cba-0905-478e-a818-f4bfcb9f3b9a"",
""path"": ""<Keyboard>/c"",
""interactions"": """",
""processors"": """",
""groups"": ""Keyboard&Mouse"",
""action"": ""Crouch"",
""isComposite"": false,
""isPartOfComposite"": false
}
]
},
{
""name"": ""UI"",
""id"": ""272f6d14-89ba-496f-b7ff-215263d3219f"",
""actions"": [
{
""name"": ""Navigate"",
""type"": ""PassThrough"",
""id"": ""c95b2375-e6d9-4b88-9c4c-c5e76515df4b"",
""expectedControlType"": ""Vector2"",
""processors"": """",
""interactions"": """",
""initialStateCheck"": false
},
{
""name"": ""Submit"",
""type"": ""Button"",
""id"": ""7607c7b6-cd76-4816-beef-bd0341cfe950"",
""expectedControlType"": ""Button"",
""processors"": """",
""interactions"": """",
""initialStateCheck"": false
},
{
""name"": ""Cancel"",
""type"": ""Button"",
""id"": ""15cef263-9014-4fd5-94d9-4e4a6234a6ef"",
""expectedControlType"": ""Button"",
""processors"": """",
""interactions"": """",
""initialStateCheck"": false
},
{
""name"": ""Point"",
""type"": ""PassThrough"",
""id"": ""32b35790-4ed0-4e9a-aa41-69ac6d629449"",
""expectedControlType"": ""Vector2"",
""processors"": """",
""interactions"": """",
""initialStateCheck"": true
},
{
""name"": ""Click"",
""type"": ""PassThrough"",
""id"": ""3c7022bf-7922-4f7c-a998-c437916075ad"",
""expectedControlType"": ""Button"",
""processors"": """",
""interactions"": """",
""initialStateCheck"": true
},
{
""name"": ""RightClick"",
""type"": ""PassThrough"",
""id"": ""44b200b1-1557-4083-816c-b22cbdf77ddf"",
""expectedControlType"": ""Button"",
""processors"": """",
""interactions"": """",
""initialStateCheck"": false
},
{
""name"": ""MiddleClick"",
""type"": ""PassThrough"",
""id"": ""dad70c86-b58c-4b17-88ad-f5e53adf419e"",
""expectedControlType"": ""Button"",
""processors"": """",
""interactions"": """",
""initialStateCheck"": false
},
{
""name"": ""ScrollWheel"",
""type"": ""PassThrough"",
""id"": ""0489e84a-4833-4c40-bfae-cea84b696689"",
""expectedControlType"": ""Vector2"",
""processors"": """",
""interactions"": """",
""initialStateCheck"": false
},
{
""name"": ""TrackedDevicePosition"",
""type"": ""PassThrough"",
""id"": ""24908448-c609-4bc3-a128-ea258674378a"",
""expectedControlType"": ""Vector3"",
""processors"": """",
""interactions"": """",
""initialStateCheck"": false
},
{
""name"": ""TrackedDeviceOrientation"",
""type"": ""PassThrough"",
""id"": ""9caa3d8a-6b2f-4e8e-8bad-6ede561bd9be"",
""expectedControlType"": ""Quaternion"",
""processors"": """",
""interactions"": """",
""initialStateCheck"": false
}
],
""bindings"": [
{
""name"": ""Gamepad"",
""id"": ""809f371f-c5e2-4e7a-83a1-d867598f40dd"",
""path"": ""2DVector"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""Navigate"",
""isComposite"": true,
""isPartOfComposite"": false
},
{
""name"": ""up"",
""id"": ""14a5d6e8-4aaf-4119-a9ef-34b8c2c548bf"",
""path"": ""<Gamepad>/leftStick/up"",
""interactions"": """",
""processors"": """",
""groups"": "";Gamepad"",
""action"": ""Navigate"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""up"",
""id"": ""9144cbe6-05e1-4687-a6d7-24f99d23dd81"",
""path"": ""<Gamepad>/rightStick/up"",
""interactions"": """",
""processors"": """",
""groups"": "";Gamepad"",
""action"": ""Navigate"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""down"",
""id"": ""2db08d65-c5fb-421b-983f-c71163608d67"",
""path"": ""<Gamepad>/leftStick/down"",
""interactions"": """",
""processors"": """",
""groups"": "";Gamepad"",
""action"": ""Navigate"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""down"",
""id"": ""58748904-2ea9-4a80-8579-b500e6a76df8"",
""path"": ""<Gamepad>/rightStick/down"",
""interactions"": """",
""processors"": """",
""groups"": "";Gamepad"",
""action"": ""Navigate"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""left"",
""id"": ""8ba04515-75aa-45de-966d-393d9bbd1c14"",
""path"": ""<Gamepad>/leftStick/left"",
""interactions"": """",
""processors"": """",
""groups"": "";Gamepad"",
""action"": ""Navigate"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""left"",
""id"": ""712e721c-bdfb-4b23-a86c-a0d9fcfea921"",
""path"": ""<Gamepad>/rightStick/left"",
""interactions"": """",
""processors"": """",
""groups"": "";Gamepad"",
""action"": ""Navigate"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""right"",
""id"": ""fcd248ae-a788-4676-a12e-f4d81205600b"",
""path"": ""<Gamepad>/leftStick/right"",
""interactions"": """",
""processors"": """",
""groups"": "";Gamepad"",
""action"": ""Navigate"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""right"",
""id"": ""1f04d9bc-c50b-41a1-bfcc-afb75475ec20"",
""path"": ""<Gamepad>/rightStick/right"",
""interactions"": """",
""processors"": """",
""groups"": "";Gamepad"",
""action"": ""Navigate"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": """",
""id"": ""fb8277d4-c5cd-4663-9dc7-ee3f0b506d90"",
""path"": ""<Gamepad>/dpad"",
""interactions"": """",
""processors"": """",
""groups"": "";Gamepad"",
""action"": ""Navigate"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": ""Joystick"",
""id"": ""e25d9774-381c-4a61-b47c-7b6b299ad9f9"",
""path"": ""2DVector"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""Navigate"",
""isComposite"": true,
""isPartOfComposite"": false
},
{
""name"": ""up"",
""id"": ""3db53b26-6601-41be-9887-63ac74e79d19"",
""path"": ""<Joystick>/stick/up"",
""interactions"": """",
""processors"": """",
""groups"": ""Joystick"",
""action"": ""Navigate"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""down"",
""id"": ""0cb3e13e-3d90-4178-8ae6-d9c5501d653f"",
""path"": ""<Joystick>/stick/down"",
""interactions"": """",
""processors"": """",
""groups"": ""Joystick"",
""action"": ""Navigate"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""left"",
""id"": ""0392d399-f6dd-4c82-8062-c1e9c0d34835"",
""path"": ""<Joystick>/stick/left"",
""interactions"": """",
""processors"": """",
""groups"": ""Joystick"",
""action"": ""Navigate"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""right"",
""id"": ""942a66d9-d42f-43d6-8d70-ecb4ba5363bc"",
""path"": ""<Joystick>/stick/right"",
""interactions"": """",
""processors"": """",
""groups"": ""Joystick"",
""action"": ""Navigate"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""Keyboard"",
""id"": ""ff527021-f211-4c02-933e-5976594c46ed"",
""path"": ""2DVector"",
""interactions"": """",
""processors"": """",
""groups"": """",
""action"": ""Navigate"",
""isComposite"": true,
""isPartOfComposite"": false
},
{
""name"": ""up"",
""id"": ""563fbfdd-0f09-408d-aa75-8642c4f08ef0"",
""path"": ""<Keyboard>/w"",
""interactions"": """",
""processors"": """",
""groups"": ""Keyboard&Mouse"",
""action"": ""Navigate"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""up"",
""id"": ""eb480147-c587-4a33-85ed-eb0ab9942c43"",
""path"": ""<Keyboard>/upArrow"",
""interactions"": """",
""processors"": """",
""groups"": ""Keyboard&Mouse"",
""action"": ""Navigate"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""down"",
""id"": ""2bf42165-60bc-42ca-8072-8c13ab40239b"",
""path"": ""<Keyboard>/s"",
""interactions"": """",
""processors"": """",
""groups"": ""Keyboard&Mouse"",
""action"": ""Navigate"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""down"",
""id"": ""85d264ad-e0a0-4565-b7ff-1a37edde51ac"",
""path"": ""<Keyboard>/downArrow"",
""interactions"": """",
""processors"": """",
""groups"": ""Keyboard&Mouse"",
""action"": ""Navigate"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""left"",
""id"": ""74214943-c580-44e4-98eb-ad7eebe17902"",
""path"": ""<Keyboard>/a"",
""interactions"": """",
""processors"": """",
""groups"": ""Keyboard&Mouse"",
""action"": ""Navigate"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""left"",
""id"": ""cea9b045-a000-445b-95b8-0c171af70a3b"",
""path"": ""<Keyboard>/leftArrow"",
""interactions"": """",
""processors"": """",
""groups"": ""Keyboard&Mouse"",
""action"": ""Navigate"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""right"",
""id"": ""8607c725-d935-4808-84b1-8354e29bab63"",
""path"": ""<Keyboard>/d"",
""interactions"": """",
""processors"": """",
""groups"": ""Keyboard&Mouse"",
""action"": ""Navigate"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": ""right"",
""id"": ""4cda81dc-9edd-4e03-9d7c-a71a14345d0b"",
""path"": ""<Keyboard>/rightArrow"",
""interactions"": """",
""processors"": """",
""groups"": ""Keyboard&Mouse"",
""action"": ""Navigate"",
""isComposite"": false,
""isPartOfComposite"": true
},
{
""name"": """",
""id"": ""9e92bb26-7e3b-4ec4-b06b-3c8f8e498ddc"",
""path"": ""*/{Submit}"",
""interactions"": """",
""processors"": """",
""groups"": ""Keyboard&Mouse;Gamepad;Touch;Joystick;XR"",
""action"": ""Submit"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""82627dcc-3b13-4ba9-841d-e4b746d6553e"",
""path"": ""*/{Cancel}"",
""interactions"": """",
""processors"": """",
""groups"": ""Keyboard&Mouse;Gamepad;Touch;Joystick;XR"",
""action"": ""Cancel"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""c52c8e0b-8179-41d3-b8a1-d149033bbe86"",
""path"": ""<Mouse>/position"",
""interactions"": """",
""processors"": """",
""groups"": ""Keyboard&Mouse"",
""action"": ""Point"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""e1394cbc-336e-44ce-9ea8-6007ed6193f7"",
""path"": ""<Pen>/position"",
""interactions"": """",
""processors"": """",
""groups"": ""Keyboard&Mouse"",
""action"": ""Point"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""5693e57a-238a-46ed-b5ae-e64e6e574302"",
""path"": ""<Touchscreen>/touch*/position"",
""interactions"": """",
""processors"": """",
""groups"": ""Touch"",
""action"": ""Point"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""4faf7dc9-b979-4210-aa8c-e808e1ef89f5"",
""path"": ""<Mouse>/leftButton"",
""interactions"": """",
""processors"": """",
""groups"": "";Keyboard&Mouse"",
""action"": ""Click"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""8d66d5ba-88d7-48e6-b1cd-198bbfef7ace"",
""path"": ""<Pen>/tip"",
""interactions"": """",
""processors"": """",
""groups"": "";Keyboard&Mouse"",
""action"": ""Click"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""47c2a644-3ebc-4dae-a106-589b7ca75b59"",
""path"": ""<Touchscreen>/touch*/press"",
""interactions"": """",
""processors"": """",
""groups"": ""Touch"",
""action"": ""Click"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""bb9e6b34-44bf-4381-ac63-5aa15d19f677"",
""path"": ""<XRController>/trigger"",
""interactions"": """",
""processors"": """",
""groups"": ""XR"",
""action"": ""Click"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""38c99815-14ea-4617-8627-164d27641299"",
""path"": ""<Mouse>/scroll"",
""interactions"": """",
""processors"": """",
""groups"": "";Keyboard&Mouse"",
""action"": ""ScrollWheel"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""4c191405-5738-4d4b-a523-c6a301dbf754"",
""path"": ""<Mouse>/rightButton"",
""interactions"": """",
""processors"": """",
""groups"": ""Keyboard&Mouse"",
""action"": ""RightClick"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""24066f69-da47-44f3-a07e-0015fb02eb2e"",
""path"": ""<Mouse>/middleButton"",
""interactions"": """",
""processors"": """",
""groups"": ""Keyboard&Mouse"",
""action"": ""MiddleClick"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""7236c0d9-6ca3-47cf-a6ee-a97f5b59ea77"",
""path"": ""<XRController>/devicePosition"",
""interactions"": """",
""processors"": """",
""groups"": ""XR"",
""action"": ""TrackedDevicePosition"",
""isComposite"": false,
""isPartOfComposite"": false
},
{
""name"": """",
""id"": ""23e01e3a-f935-4948-8d8b-9bcac77714fb"",
""path"": ""<XRController>/deviceRotation"",
""interactions"": """",
""processors"": """",
""groups"": ""XR"",
""action"": ""TrackedDeviceOrientation"",
""isComposite"": false,
""isPartOfComposite"": false
}
]
}
],
""controlSchemes"": [
{
""name"": ""Keyboard&Mouse"",
""bindingGroup"": ""Keyboard&Mouse"",
""devices"": [
{
""devicePath"": ""<Keyboard>"",
""isOptional"": false,
""isOR"": false
},
{
""devicePath"": ""<Mouse>"",
""isOptional"": false,
""isOR"": false
}
]
},
{
""name"": ""Gamepad"",
""bindingGroup"": ""Gamepad"",
""devices"": [
{
""devicePath"": ""<Gamepad>"",
""isOptional"": false,
""isOR"": false
}
]
},
{
""name"": ""Touch"",
""bindingGroup"": ""Touch"",
""devices"": [
{
""devicePath"": ""<Touchscreen>"",
""isOptional"": false,
""isOR"": false
}
]
},
{
""name"": ""Joystick"",
""bindingGroup"": ""Joystick"",
""devices"": [
{
""devicePath"": ""<Joystick>"",
""isOptional"": false,
""isOR"": false
}
]
},
{
""name"": ""XR"",
""bindingGroup"": ""XR"",
""devices"": [
{
""devicePath"": ""<XRController>"",
""isOptional"": false,
""isOR"": false
}
]
}
]
}");
// Player
m_Player = asset.FindActionMap("Player", throwIfNotFound: true);
m_Player_Move = m_Player.FindAction("Move", throwIfNotFound: true);
m_Player_Look = m_Player.FindAction("Look", throwIfNotFound: true);
m_Player_Attack = m_Player.FindAction("Attack", throwIfNotFound: true);
m_Player_Interact = m_Player.FindAction("Interact", throwIfNotFound: true);
m_Player_Crouch = m_Player.FindAction("Crouch", throwIfNotFound: true);
m_Player_Jump = m_Player.FindAction("Jump", throwIfNotFound: true);
m_Player_Sprint = m_Player.FindAction("Sprint", throwIfNotFound: true);
// UI
m_UI = asset.FindActionMap("UI", throwIfNotFound: true);
m_UI_Navigate = m_UI.FindAction("Navigate", throwIfNotFound: true);
m_UI_Submit = m_UI.FindAction("Submit", throwIfNotFound: true);
m_UI_Cancel = m_UI.FindAction("Cancel", throwIfNotFound: true);
m_UI_Point = m_UI.FindAction("Point", throwIfNotFound: true);
m_UI_Click = m_UI.FindAction("Click", throwIfNotFound: true);
m_UI_RightClick = m_UI.FindAction("RightClick", throwIfNotFound: true);
m_UI_MiddleClick = m_UI.FindAction("MiddleClick", throwIfNotFound: true);
m_UI_ScrollWheel = m_UI.FindAction("ScrollWheel", throwIfNotFound: true);
m_UI_TrackedDevicePosition = m_UI.FindAction("TrackedDevicePosition", throwIfNotFound: true);
m_UI_TrackedDeviceOrientation = m_UI.FindAction("TrackedDeviceOrientation", throwIfNotFound: true);
}
~@InputSystem_Actions()
{
UnityEngine.Debug.Assert(!m_Player.enabled, "This will cause a leak and performance issues, InputSystem_Actions.Player.Disable() has not been called.");
UnityEngine.Debug.Assert(!m_UI.enabled, "This will cause a leak and performance issues, InputSystem_Actions.UI.Disable() has not been called.");
}
public void Dispose()
{
UnityEngine.Object.Destroy(asset);
}
public InputBinding? bindingMask
{
get => asset.bindingMask;
set => asset.bindingMask = value;
}
public ReadOnlyArray<InputDevice>? devices
{
get => asset.devices;
set => asset.devices = value;
}
public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes;
public bool Contains(InputAction action)
{
return asset.Contains(action);
}
public IEnumerator<InputAction> GetEnumerator()
{
return asset.GetEnumerator();
}
IEnumerator IEnumerable.GetEnumerator()
{
return GetEnumerator();
}
public void Enable()
{
asset.Enable();
}
public void Disable()
{
asset.Disable();
}
public IEnumerable<InputBinding> bindings => asset.bindings;
public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false)
{
return asset.FindAction(actionNameOrId, throwIfNotFound);
}
public int FindBinding(InputBinding bindingMask, out InputAction action)
{
return asset.FindBinding(bindingMask, out action);
}
// Player
private readonly InputActionMap m_Player;
private List<IPlayerActions> m_PlayerActionsCallbackInterfaces = new List<IPlayerActions>();
private readonly InputAction m_Player_Move;
private readonly InputAction m_Player_Look;
private readonly InputAction m_Player_Attack;
private readonly InputAction m_Player_Interact;
private readonly InputAction m_Player_Crouch;
private readonly InputAction m_Player_Jump;
private readonly InputAction m_Player_Sprint;
public struct PlayerActions
{
private @InputSystem_Actions m_Wrapper;
public PlayerActions(@InputSystem_Actions wrapper) { m_Wrapper = wrapper; }
public InputAction @Move => m_Wrapper.m_Player_Move;
public InputAction @Look => m_Wrapper.m_Player_Look;
public InputAction @Attack => m_Wrapper.m_Player_Attack;
public InputAction @Interact => m_Wrapper.m_Player_Interact;
public InputAction @Crouch => m_Wrapper.m_Player_Crouch;
public InputAction @Jump => m_Wrapper.m_Player_Jump;
public InputAction @Sprint => m_Wrapper.m_Player_Sprint;
public InputActionMap Get() { return m_Wrapper.m_Player; }
public void Enable() { Get().Enable(); }
public void Disable() { Get().Disable(); }
public bool enabled => Get().enabled;
public static implicit operator InputActionMap(PlayerActions set) { return set.Get(); }
public void AddCallbacks(IPlayerActions instance)
{
if (instance == null || m_Wrapper.m_PlayerActionsCallbackInterfaces.Contains(instance)) return;
m_Wrapper.m_PlayerActionsCallbackInterfaces.Add(instance);
@Move.started += instance.OnMove;
@Move.performed += instance.OnMove;
@Move.canceled += instance.OnMove;
@Look.started += instance.OnLook;
@Look.performed += instance.OnLook;
@Look.canceled += instance.OnLook;
@Attack.started += instance.OnAttack;
@Attack.performed += instance.OnAttack;
@Attack.canceled += instance.OnAttack;
@Interact.started += instance.OnInteract;
@Interact.performed += instance.OnInteract;
@Interact.canceled += instance.OnInteract;
@Crouch.started += instance.OnCrouch;
@Crouch.performed += instance.OnCrouch;
@Crouch.canceled += instance.OnCrouch;
@Jump.started += instance.OnJump;
@Jump.performed += instance.OnJump;
@Jump.canceled += instance.OnJump;
@Sprint.started += instance.OnSprint;
@Sprint.performed += instance.OnSprint;
@Sprint.canceled += instance.OnSprint;
}
private void UnregisterCallbacks(IPlayerActions instance)
{
@Move.started -= instance.OnMove;
@Move.performed -= instance.OnMove;
@Move.canceled -= instance.OnMove;
@Look.started -= instance.OnLook;
@Look.performed -= instance.OnLook;
@Look.canceled -= instance.OnLook;
@Attack.started -= instance.OnAttack;
@Attack.performed -= instance.OnAttack;
@Attack.canceled -= instance.OnAttack;
@Interact.started -= instance.OnInteract;
@Interact.performed -= instance.OnInteract;
@Interact.canceled -= instance.OnInteract;
@Crouch.started -= instance.OnCrouch;
@Crouch.performed -= instance.OnCrouch;
@Crouch.canceled -= instance.OnCrouch;
@Jump.started -= instance.OnJump;
@Jump.performed -= instance.OnJump;
@Jump.canceled -= instance.OnJump;
@Sprint.started -= instance.OnSprint;
@Sprint.performed -= instance.OnSprint;
@Sprint.canceled -= instance.OnSprint;
}
public void RemoveCallbacks(IPlayerActions instance)
{
if (m_Wrapper.m_PlayerActionsCallbackInterfaces.Remove(instance))
UnregisterCallbacks(instance);
}
public void SetCallbacks(IPlayerActions instance)
{
foreach (var item in m_Wrapper.m_PlayerActionsCallbackInterfaces)
UnregisterCallbacks(item);
m_Wrapper.m_PlayerActionsCallbackInterfaces.Clear();
AddCallbacks(instance);
}
}
public PlayerActions @Player => new PlayerActions(this);
// UI
private readonly InputActionMap m_UI;
private List<IUIActions> m_UIActionsCallbackInterfaces = new List<IUIActions>();
private readonly InputAction m_UI_Navigate;
private readonly InputAction m_UI_Submit;
private readonly InputAction m_UI_Cancel;
private readonly InputAction m_UI_Point;
private readonly InputAction m_UI_Click;
private readonly InputAction m_UI_RightClick;
private readonly InputAction m_UI_MiddleClick;
private readonly InputAction m_UI_ScrollWheel;
private readonly InputAction m_UI_TrackedDevicePosition;
private readonly InputAction m_UI_TrackedDeviceOrientation;
public struct UIActions
{
private @InputSystem_Actions m_Wrapper;
public UIActions(@InputSystem_Actions wrapper) { m_Wrapper = wrapper; }
public InputAction @Navigate => m_Wrapper.m_UI_Navigate;
public InputAction @Submit => m_Wrapper.m_UI_Submit;
public InputAction @Cancel => m_Wrapper.m_UI_Cancel;
public InputAction @Point => m_Wrapper.m_UI_Point;
public InputAction @Click => m_Wrapper.m_UI_Click;
public InputAction @RightClick => m_Wrapper.m_UI_RightClick;
public InputAction @MiddleClick => m_Wrapper.m_UI_MiddleClick;
public InputAction @ScrollWheel => m_Wrapper.m_UI_ScrollWheel;
public InputAction @TrackedDevicePosition => m_Wrapper.m_UI_TrackedDevicePosition;
public InputAction @TrackedDeviceOrientation => m_Wrapper.m_UI_TrackedDeviceOrientation;
public InputActionMap Get() { return m_Wrapper.m_UI; }
public void Enable() { Get().Enable(); }
public void Disable() { Get().Disable(); }
public bool enabled => Get().enabled;
public static implicit operator InputActionMap(UIActions set) { return set.Get(); }
public void AddCallbacks(IUIActions instance)
{
if (instance == null || m_Wrapper.m_UIActionsCallbackInterfaces.Contains(instance)) return;
m_Wrapper.m_UIActionsCallbackInterfaces.Add(instance);
@Navigate.started += instance.OnNavigate;
@Navigate.performed += instance.OnNavigate;
@Navigate.canceled += instance.OnNavigate;
@Submit.started += instance.OnSubmit;
@Submit.performed += instance.OnSubmit;
@Submit.canceled += instance.OnSubmit;
@Cancel.started += instance.OnCancel;
@Cancel.performed += instance.OnCancel;
@Cancel.canceled += instance.OnCancel;
@Point.started += instance.OnPoint;
@Point.performed += instance.OnPoint;
@Point.canceled += instance.OnPoint;
@Click.started += instance.OnClick;
@Click.performed += instance.OnClick;
@Click.canceled += instance.OnClick;
@RightClick.started += instance.OnRightClick;
@RightClick.performed += instance.OnRightClick;
@RightClick.canceled += instance.OnRightClick;
@MiddleClick.started += instance.OnMiddleClick;
@MiddleClick.performed += instance.OnMiddleClick;
@MiddleClick.canceled += instance.OnMiddleClick;
@ScrollWheel.started += instance.OnScrollWheel;
@ScrollWheel.performed += instance.OnScrollWheel;
@ScrollWheel.canceled += instance.OnScrollWheel;
@TrackedDevicePosition.started += instance.OnTrackedDevicePosition;
@TrackedDevicePosition.performed += instance.OnTrackedDevicePosition;
@TrackedDevicePosition.canceled += instance.OnTrackedDevicePosition;
@TrackedDeviceOrientation.started += instance.OnTrackedDeviceOrientation;
@TrackedDeviceOrientation.performed += instance.OnTrackedDeviceOrientation;
@TrackedDeviceOrientation.canceled += instance.OnTrackedDeviceOrientation;
}
private void UnregisterCallbacks(IUIActions instance)
{
@Navigate.started -= instance.OnNavigate;
@Navigate.performed -= instance.OnNavigate;
@Navigate.canceled -= instance.OnNavigate;
@Submit.started -= instance.OnSubmit;
@Submit.performed -= instance.OnSubmit;
@Submit.canceled -= instance.OnSubmit;
@Cancel.started -= instance.OnCancel;
@Cancel.performed -= instance.OnCancel;
@Cancel.canceled -= instance.OnCancel;
@Point.started -= instance.OnPoint;
@Point.performed -= instance.OnPoint;
@Point.canceled -= instance.OnPoint;
@Click.started -= instance.OnClick;
@Click.performed -= instance.OnClick;
@Click.canceled -= instance.OnClick;
@RightClick.started -= instance.OnRightClick;
@RightClick.performed -= instance.OnRightClick;
@RightClick.canceled -= instance.OnRightClick;
@MiddleClick.started -= instance.OnMiddleClick;
@MiddleClick.performed -= instance.OnMiddleClick;
@MiddleClick.canceled -= instance.OnMiddleClick;
@ScrollWheel.started -= instance.OnScrollWheel;
@ScrollWheel.performed -= instance.OnScrollWheel;
@ScrollWheel.canceled -= instance.OnScrollWheel;
@TrackedDevicePosition.started -= instance.OnTrackedDevicePosition;
@TrackedDevicePosition.performed -= instance.OnTrackedDevicePosition;
@TrackedDevicePosition.canceled -= instance.OnTrackedDevicePosition;
@TrackedDeviceOrientation.started -= instance.OnTrackedDeviceOrientation;
@TrackedDeviceOrientation.performed -= instance.OnTrackedDeviceOrientation;
@TrackedDeviceOrientation.canceled -= instance.OnTrackedDeviceOrientation;
}
public void RemoveCallbacks(IUIActions instance)
{
if (m_Wrapper.m_UIActionsCallbackInterfaces.Remove(instance))
UnregisterCallbacks(instance);
}
public void SetCallbacks(IUIActions instance)
{
foreach (var item in m_Wrapper.m_UIActionsCallbackInterfaces)
UnregisterCallbacks(item);
m_Wrapper.m_UIActionsCallbackInterfaces.Clear();
AddCallbacks(instance);
}
}
public UIActions @UI => new UIActions(this);
private int m_KeyboardMouseSchemeIndex = -1;
public InputControlScheme KeyboardMouseScheme
{
get
{
if (m_KeyboardMouseSchemeIndex == -1) m_KeyboardMouseSchemeIndex = asset.FindControlSchemeIndex("Keyboard&Mouse");
return asset.controlSchemes[m_KeyboardMouseSchemeIndex];
}
}
private int m_GamepadSchemeIndex = -1;
public InputControlScheme GamepadScheme
{
get
{
if (m_GamepadSchemeIndex == -1) m_GamepadSchemeIndex = asset.FindControlSchemeIndex("Gamepad");
return asset.controlSchemes[m_GamepadSchemeIndex];
}
}
private int m_TouchSchemeIndex = -1;
public InputControlScheme TouchScheme
{
get
{
if (m_TouchSchemeIndex == -1) m_TouchSchemeIndex = asset.FindControlSchemeIndex("Touch");
return asset.controlSchemes[m_TouchSchemeIndex];
}
}
private int m_JoystickSchemeIndex = -1;
public InputControlScheme JoystickScheme
{
get
{
if (m_JoystickSchemeIndex == -1) m_JoystickSchemeIndex = asset.FindControlSchemeIndex("Joystick");
return asset.controlSchemes[m_JoystickSchemeIndex];
}
}
private int m_XRSchemeIndex = -1;
public InputControlScheme XRScheme
{
get
{
if (m_XRSchemeIndex == -1) m_XRSchemeIndex = asset.FindControlSchemeIndex("XR");
return asset.controlSchemes[m_XRSchemeIndex];
}
}
public interface IPlayerActions
{
void OnMove(InputAction.CallbackContext context);
void OnLook(InputAction.CallbackContext context);
void OnAttack(InputAction.CallbackContext context);
void OnInteract(InputAction.CallbackContext context);
void OnCrouch(InputAction.CallbackContext context);
void OnJump(InputAction.CallbackContext context);
void OnSprint(InputAction.CallbackContext context);
}
public interface IUIActions
{
void OnNavigate(InputAction.CallbackContext context);
void OnSubmit(InputAction.CallbackContext context);
void OnCancel(InputAction.CallbackContext context);
void OnPoint(InputAction.CallbackContext context);
void OnClick(InputAction.CallbackContext context);
void OnRightClick(InputAction.CallbackContext context);
void OnMiddleClick(InputAction.CallbackContext context);
void OnScrollWheel(InputAction.CallbackContext context);
void OnTrackedDevicePosition(InputAction.CallbackContext context);
void OnTrackedDeviceOrientation(InputAction.CallbackContext context);
}
}
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guid: 2e363bf247c9d6d459bcda6fa30f8347
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......@@ -27,7 +27,7 @@
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"type": "Button",
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......@@ -36,7 +36,7 @@
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......@@ -45,7 +45,7 @@
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......@@ -54,25 +54,7 @@
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......@@ -81,7 +63,7 @@
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......@@ -321,28 +303,6 @@
},
{
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"path": "<Keyboard>/2",
"interactions": "",
"processors": "",
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{
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......@@ -409,28 +369,6 @@
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