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Commit
fb6b7dce
authored
Apr 28, 2022
by
anshve
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PongSource/src/states/ServeState.lua
PongSource/src/states/ServeState.lua
0 → 100644
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fb6b7dce
ServeState
=
Class
{
__includes
=
BaseState
}
function
ServeState
:
enter
(
params
)
paddle1
=
params
.
paddle1
paddle2
=
params
.
paddle2
-- decide which players will serve
servingPlayer
=
math.random
(
2
)
==
1
and
1
or
2
if
params
.
ball
==
nil
then
ball
=
Ball
(
VIRTUAL_WIDTH
/
2
-
2
,
VIRTUAL_HEIGHT
/
2
-
2
,
4
,
4
)
if
servingPlayer
==
1
then
ball
.
dx
=
-
100
else
ball
.
dx
=
100
end
else
ball
=
params
.
ball
if
ball
.
dx
==
-
100
then
servingPlayer
=
1
else
servingPlayer
=
2
end
end
self
.
background
=
params
.
background
self
.
mode
=
params
.
mode
self
.
maxScore
=
params
.
maxScore
end
function
ServeState
:
update
(
dt
)
if
love
.
keyboard
.
wasPressed
(
'enter'
)
or
love
.
keyboard
.
wasPressed
(
'return'
)
then
gStateMachine
:
change
(
'play'
,
{
mode
=
self
.
mode
,
background
=
self
.
background
,
maxScore
=
self
.
maxScore
,
paddle1
=
paddle1
,
paddle2
=
paddle2
,
ball
=
ball
})
end
end
function
ServeState
:
render
()
if
self
.
background
==
0
then
love
.
graphics
.
clear
(
40
/
255
,
45
/
255
,
52
/
255
,
1
)
else
local
backgroundName
=
'background-'
..
self
.
background
local
backgroundWidth
=
gTextures
[
backgroundName
]:
getWidth
()
local
backgroundHeight
=
gTextures
[
backgroundName
]:
getHeight
()
love
.
graphics
.
draw
(
gTextures
[
backgroundName
],
0
,
0
,
0
,
VIRTUAL_WIDTH
/
(
backgroundWidth
-
1
),
VIRTUAL_HEIGHT
/
(
backgroundHeight
-
1
))
end
love
.
graphics
.
setFont
(
gFonts
[
'large'
])
self
:
drawTextWithShadow
(
paddle1
:
getScore
(),
-
100
,
200
)
self
:
drawTextWithShadow
(
paddle2
:
getScore
(),
100
,
200
)
love
.
graphics
.
setFont
(
gFonts
[
'small'
])
self
:
drawTextWithShadow
(
"Player "
..
tostring
(
servingPlayer
)
..
"'s turn!"
,
0
,
20
)
self
:
drawTextWithShadow
(
"Press Enter to Serve!"
,
0
,
30
)
paddle1
:
render
()
paddle2
:
render
()
ball
:
render
()
end
function
ServeState
:
drawTextWithShadow
(
text
,
x
,
y
)
love
.
graphics
.
setColor
(
34
/
255
,
32
/
255
,
52
/
255
,
255
/
255
)
love
.
graphics
.
printf
(
text
,
x
+
2
,
y
+
1
,
VIRTUAL_WIDTH
,
'center'
)
love
.
graphics
.
printf
(
text
,
x
+
1
,
y
+
1
,
VIRTUAL_WIDTH
,
'center'
)
love
.
graphics
.
printf
(
text
,
x
+
0
,
y
+
1
,
VIRTUAL_WIDTH
,
'center'
)
love
.
graphics
.
printf
(
text
,
x
+
1
,
y
+
2
,
VIRTUAL_WIDTH
,
'center'
)
love
.
graphics
.
setColor
(
1
,
1
,
1
,
1
)
love
.
graphics
.
printf
(
text
,
x
,
y
,
VIRTUAL_WIDTH
,
'center'
)
end
\ No newline at end of file
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