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Rüütli Vaev
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Commit
3d3fddfb
authored
May 01, 2024
by
grlabu
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Library/mainwindow.h
Library/mainwindow.h
0 → 100644
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3d3fddfb
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QString>
#include "Header.h"
#include "gamescreen.h"
QT_BEGIN_NAMESPACE
namespace
Ui
{
class
MainWindow
;
}
QT_END_NAMESPACE
namespace
MainWindow_NS
{
static
const
char
GAME_SAVES_FILENAME
[]
=
"GameSaves.txt"
;
}
class
MainWindow
:
public
QMainWindow
{
Q_OBJECT
public
:
MainWindow
(
QWidget
*
parent
=
nullptr
,
Player
*
player
=
nullptr
,
int
iDefeatedEnemies
=
0
);
~
MainWindow
();
void
createEnemy
();
// Declare createEnemy as public
int
getPlayerHp
()
const
;
void
setPlayerHp
(
int
newPlayerHp
);
private
slots
:
void
on_nupp_rynda_clicked
();
void
on_nupp_jook_clicked
();
// Slot for the "Use Potion" button click event
void
on_nupp_pogene_clicked
();
void
switchToGameScreen
();
// Declare the function to switch to the game screen
private
:
Ui
::
MainWindow
*
ui
;
Player
*
p
;
Enemy
enemy
;
gamescreen
*
gameScreen
;
int
defeatedEnemies
;
int
specialAttack
;
void
createPlayer
();
void
createPlayer
(
Player
*
player
);
void
levelUp
();
void
displayOutput
(
const
QString
&
output
);
void
saveGame
();
int
usePotion
(
Player
*
p
,
int
currentHealth
);
void
bossFightLastPhase
();
};
#endif // MAINWINDOW_H
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