Commit 6e3cc552 by alsunj

setup animations for player prefab

parent 84f8c6f2
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using System;
using UnityEngine;
public class PlayerAnimator : MonoBehaviour
{
private const string IS_WALKING = "IsWalking";
[SerializeField] private PlayerController _playerController;
private Animator _animator;
private void Awake()
{
_animator = GetComponentInChildren<Animator>();
}
private void Update()
{
_animator.SetBool(IS_WALKING, _playerController.IsWalking());
}
}
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using UnityEngine; using UnityEngine;
using UnityEngine.Serialization;
public class PlayerController : MonoBehaviour public class PlayerController : MonoBehaviour
{ {
// Start is called once before the first execution of Update after the MonoBehaviour is created [SerializeField] private float _speed = 2.0f;
private Rigidbody _rb;
private bool _isWalking;
void Start() void Start()
{ {
_rb = GetComponent<Rigidbody>();
} }
// Update is called once per frame
void Update() void Update()
{ {
UpdateMovement();
}
private void UpdateMovement()
{
float moveHorizontal = Input.GetAxis("Horizontal");
float moveVertical = Input.GetAxis("Vertical");
Vector3 movement = new Vector3(moveHorizontal, 0.0f, moveVertical).normalized * _speed * Time.deltaTime;
if (movement != Vector3.zero)
{
_rb.MovePosition(transform.position + movement);
Quaternion targetRotation = Quaternion.LookRotation(movement);
transform.rotation = Quaternion.Slerp(transform.rotation, targetRotation, Time.deltaTime * _speed);
_isWalking = true;
}
else
{
_isWalking = false;
}
UpdateMovementBooleans();
}
private void UpdateMovementBooleans()
{
}
public bool IsWalking()
{
return _isWalking;
} }
} }
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...@@ -2,7 +2,7 @@ ...@@ -2,7 +2,7 @@
"dependencies": { "dependencies": {
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"com.unity.collab-proxy": "2.6.0", "com.unity.collab-proxy": "2.6.0",
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"com.unity.multiplayer.center": "1.0.0", "com.unity.multiplayer.center": "1.0.0",
......
...@@ -46,7 +46,7 @@ ...@@ -46,7 +46,7 @@
"url": "https://packages.unity.com" "url": "https://packages.unity.com"
}, },
"com.unity.ide.rider": { "com.unity.ide.rider": {
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"source": "registry", "source": "registry",
"dependencies": { "dependencies": {
......
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