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alsunj / blackjack

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Switch branch/tag
  • blackjack
  • scripts
  • C#
  • Gamescripts
  • CardScript.cs
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  • alsunj's avatar
    Upload New File · 3c1094d6
    alsunj committed 2 years ago
    3c1094d6
CardScript.cs 831 Bytes
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using System.Collections;
using System.Collections.Generic;
using System.Linq.Expressions;
using UnityEngine;

public class CardScript : MonoBehaviour
{
    public GameObject Card1;
    public GameObject Card2;

    public int value = 0;

    public int GetValueOfCard()
    {
        return value;
    }

    public void SetValue(int newValue)
    {
        value = newValue;
    }

    public string GetSpriteName()
    {
        return GetComponent<SpriteRenderer>().sprite.name;
    }

    public void SetSprite(Sprite newSprite)
    {
        gameObject.GetComponent<SpriteRenderer>().sprite = newSprite;
    }

    public void ResetCard()
    {
        Sprite back = GameObject.Find("Deck").GetComponent<DeckScript>().GetCardBack();
        gameObject.GetComponent<SpriteRenderer>().sprite = back;
        value = 0;
    }
}