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Commit
c6e93e85
authored
Nov 05, 2018
by
emonyi
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lab5/task2.c
lab5/task2.c
0 → 100644
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c6e93e85
#include <stdio.h>
#include <math.h>
int
main
(){
int
i
,
j
;
int
matrixArray1
[
1
][
3
]
=
{
{
1
,
4
,
6
}
};
int
matrixArray2
[
1
][
3
]
=
{
{
2
,
-
3
,
1
}
};
int
matrixArray3
[
1
][
3
]
=
{
{
3
,
5
,
0
}
};
int
matrixArray4
[
1
][
3
]
=
{
{
3
,
1
,
-
3
}
};
float
aDOTb
=
0
,
aDOTc
=
0
,
aDOTd
=
0
,
bDOTc
=
0
,
bDOTd
=
0
,
cDOTd
=
0
,
magA
=
0
,
magB
=
0
,
magC
=
0
,
magD
=
0
;
float
ang1
,
ang2
,
ang3
,
ang4
,
ang5
,
ang6
;
for
(
i
=
0
;
i
<
1
;
i
++
){
for
(
j
=
0
;
j
<
3
;
j
++
){
magA
=
(
magA
+
(
matrixArray1
[
i
][
j
]
*
matrixArray1
[
i
][
j
]));
}
magA
=
sqrt
(
magA
);
}
for
(
i
=
0
;
i
<
1
;
i
++
){
for
(
j
=
0
;
j
<
3
;
j
++
){
magB
=
(
magB
+
(
matrixArray2
[
i
][
j
]
*
matrixArray2
[
i
][
j
]));
}
magB
=
sqrt
(
magB
);
}
for
(
i
=
0
;
i
<
1
;
i
++
){
for
(
j
=
0
;
j
<
3
;
j
++
){
magC
=
(
magC
+
(
matrixArray3
[
i
][
j
]
*
matrixArray3
[
i
][
j
]));
}
magC
=
sqrt
(
magC
);
}
for
(
i
=
0
;
i
<
1
;
i
++
){
for
(
j
=
0
;
j
<
3
;
j
++
){
magD
=
(
magD
+
(
matrixArray4
[
i
][
j
]
*
matrixArray4
[
i
][
j
]));
}
magD
=
sqrt
(
magD
);
}
// last bit of magnitude
for
(
i
=
0
;
i
<
1
;
i
++
){
for
(
j
=
0
;
j
<
3
;
j
++
){
aDOTb
=
aDOTb
+
matrixArray1
[
i
][
j
]
*
matrixArray2
[
i
][
j
];
}
}
for
(
i
=
0
;
i
<
1
;
i
++
){
for
(
j
=
0
;
j
<
3
;
j
++
){
aDOTc
=
aDOTc
+
matrixArray1
[
i
][
j
]
*
matrixArray3
[
i
][
j
];
}
}
for
(
i
=
0
;
i
<
1
;
i
++
){
for
(
j
=
0
;
j
<
3
;
j
++
){
aDOTd
=
aDOTd
+
matrixArray1
[
i
][
j
]
*
matrixArray4
[
i
][
j
];
}
}
for
(
i
=
0
;
i
<
1
;
i
++
){
for
(
j
=
0
;
j
<
3
;
j
++
){
bDOTc
=
bDOTc
+
matrixArray2
[
i
][
j
]
*
matrixArray3
[
i
][
j
];
}
}
for
(
i
=
0
;
i
<
1
;
i
++
){
for
(
j
=
0
;
j
<
3
;
j
++
){
bDOTd
=
bDOTd
+
matrixArray2
[
i
][
j
]
*
matrixArray4
[
i
][
j
];
}
}
for
(
i
=
0
;
i
<
1
;
i
++
){
for
(
j
=
0
;
j
<
3
;
j
++
){
cDOTd
=
cDOTd
+
matrixArray3
[
i
][
j
]
*
matrixArray4
[
i
][
j
];
}
}
//finish with dot products
ang1
=
acos
(
aDOTb
/
(
magA
*
magB
));
ang2
=
acos
(
aDOTc
/
(
magA
*
magC
));
ang3
=
acos
(
aDOTd
/
(
magA
*
magD
));
ang4
=
acos
(
bDOTc
/
(
magB
*
magC
));
ang5
=
acos
(
bDOTd
/
(
magB
*
magD
));
ang6
=
acos
(
cDOTd
/
(
magC
*
magD
));
printf
(
"%f
\n
%f
\n
%f
\n
%f
\n
%f
\n
%f"
,
ang1
,
ang2
,
ang3
,
ang4
,
ang5
,
ang6
);
return
0
;
}
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